Currently, I am working on a Blockchain game with the Unity SDK. I am at the point where my inventory is managed over the blockchain, but I want to reward the player when he won a game with one random item from the blockchain. I was thinking to do this with a daemon. I think I've created the daemon already and linked the daemon account to a new Identity created on the Blockchain of my game. Now I would preferably like to mint a new Items every time a user won a game. So I think the best way would be to check for available items within unity and send the Transaction request to the daemon. But I want to set up the daemon in the way that it is minting the item the user is requesting in the request moment. I am new to the daemons and if I have a total misconception in my head tell me. The final outcome should be that the daemon sends me the requested item.